I've been working on a lot of backend stuff that isn't very exciting to talk about this week. Data structures, UI systems, etc.
I spent most of today changing the physics/controls around quite a bit to make the cars feel like they have a bit more weight and slide around a little less. I think it feels pretty good right now but it's something I'll be tweaking forever I imagine.
You can now have an inventory of cars (which I will eventually let you buy) in your player profile. You can select which one you want to use before a race starts. Right now I have 3 different little cars to choose from (the small car, the pickup truck and a little coupe).
I worked a bit on improving the AI today as well (to adjust to the new physics/controls).
I'm really hoping to get the race win/results screen stuff done next and then move on to adding weapons!